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Adreno 530 vs mali t88012/31/2022 This test, however, includes many more pixel effects, which take advantage of Adreno’s superior ALU performance, giving the Nexus 6P a 32% advantage over the PRO 5. In the older GFXBench T-Rex test, the PRO 5’s performance was similar to the OnePlus 2 and Nexus 6P, which both use Qualcomm’s previous generation Adreno 430 GPU. This also applies to Huawei’s P9, whose Kirin 955 SoC uses the same Mali-T880MP4 GPU. And because the PRO 5 has twice as many cores as the Mate 8, it can process twice as many texels/pixels per cycle too. After accounting for the difference in GPU clock frequency, this gives the PRO 5 124 GFLOPS of FP32 throughput versus 108 GFLOPS for the Mate 8. While the Mali-T880 includes three ALU units per core versus two ALUs per core for the Mali-T760, the Mate 8 uses only four cores where the PRO 5 uses eight. In the offscreen test, the PRO 5 is about 38% faster than the Moto X Pure Edition (Adreno 418) and the Mate 8, which uses the newer Mali-T880 GPU. While the different modes will have some effect on performance for games that are more CPU bound, this test is entirely GPU limited, and because the PRO 5’s power modes do not affect GPU frequency, they have no impact in this test. Starting off, the PRO 5’s results are the same for both the Performance and Balance power modes. The GFXBench 4.0 Car Chase game simulation, which uses OpenGL ES 3.1 plus Android Extension Pack (AEP) features, is part of our normal test suite however, the PRO 5 does not support hardware tessellation and is not able to run this test, so instead we’ll fall back to using GFXBench Manhattan 3.1, which still uses OpenGL ES 3.1 but does not use any AEP features. Peak offscreen performance is also good, comparable to the Nexus 6P and its Adreno 430 GPU. Because of its 1080p display, it has fewer pixels to process than the 1440p Galaxy S6, leading to better onscreen performance. To better understand how the PRO 5 performs across a wide variety of games, we will start by looking at the OpenGL ES 2.0-based T-Rex game simulation. Based on ARM’s Midgard architecture, the Mali-T760 is capable of outperforming Qualcomm’s previous generation Adreno 400 series GPUs at vertex processing, but falls behind in pixel processing. Meizu’s PRO 5 uses a Mali-T760MP8 GPU with a maximum frequency of 772MHz for ALU-heavy workloads.
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